We want to push boundaries and go where nobody went before us."
Thank you to MEGA & MIGS - Montreal International Game Summit for an awesome … It’s a passion you know! I actually didn't think about that till I saw your comment. The company was founded by Philippe Morin, David Chateauneuf and Hugo Dallaire in 2011.
The studio is behind the … Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Stay small and focus. Stay small and focus. There are not so many games like this out there, true and scary survival horrors.. Not Action Horror. Interested in learning more about us or the possibility of joining our team? Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold. I'm sure it will be great! After leaving their respective workplaces, the team's online presence began in July 2012 and a trailer for the game that became Outlast. But something like this is way too much for me.
Keep up the good work.
Red Barrels is located in Montreal, Canada. I would love to see a big budget survival horror game from you guys. Have fun. With OUTLAST they set an example for the current, and next generation of horror games.
We want to push boundaries and go where nobody went before us." Red Barrels Inc. is a Canadian video game developer based in Montreal. I simply can't do it.
It's gotta be scary to quit your job and go all in on your dream. This interview has givin me some suggestions for some horror films, lol "DAVID: Be innovative.
The Shining used classical music to great effect. "...we wanted to make the player feel really alone with no hope of finding someone who could help him and no backup." This industry severely needs more like them. "Be innovative. ;) I saw plenty of walkthroughs on this game and i can honestly say watching this is beyond scary which is a good thing because i was recently looking for scary/horror games genres on marketplaces and stores and i found no such thing im not sure if it was ever there but if there was a category for it this game would take the cake ........the scary cake I bought Outlast and the Whistleblower on the XBOX One, and I just loved it, even though I usually avoid all the scary/horror games :P But the 'experience' was so good I want to play and finish it again.
These guys are going places. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold.Red Barrels was founded by Philippe Morin (Prince of Persia: Sands of Time, Assassin’s Creed & Uncharted: Drake’s Fortune), David Chateauneuf (Lead level designer: Prince of Persia: Sands of Time, Assassin’s Creed & Splinter Cell: Conviction) and Hugo Dallaire (Art Director: Splinter Cell & Army of Two). There's nothing scarier than experiencing horror through the helms of a character. Best decision they could have made was making it a game about avoiding enemies while traversing in darkness. I'll find a way to support it though. The three were previously developers for Ubisoft Montreal and EA Montreal, but founded the company after the origination of an original intellectual property by Dallaire in 2010. Red Barrels was founded by Philippe Morin (Prince of Persia: Sands of Time, Assassin’s Creed & Uncharted: Drake’s Fortune), David Chateauneuf (Lead level designer: Prince of Persia: Sands of Time, Assassin’s Creed & Splinter Cell: Conviction) and Hugo Dallaire (Art Director: Splinter Cell & … Probably gift it to a friend. Red Barrels seems pretty cool, hope they keep making unique stuff! Good job, Red Barrel! The three were previously developers for Ubisoft Montreal and EA Montreal, but founded the company after the origination of an original intellectual property by Dallaire in 2010.
Looking forward to see more from this studio down the line. Deliver AAA quality game at low cost. Keep doing that HORROR.
It's amazing they're are people that can come up with this stuff...I'd scare myself too much even making those levels... Will be very interesting to see what their next project is. Couldn't get much more the opposite than that. At least someone agrees that house on haunted hill was a good movie, plus the shining was ace The Shining was a pretty rad movie, but ironically kind of a poor adaptation of Stephen King's novel. You can totally tell us what you're working on! thanks red barrels These guys brought my trust back in horror survival games Great sense of tension. It has been a long time since we have seen an interesting survival horror game - until OUTLAST was released by Red Barrels. Red Barrels is an independent video game developer founded in 2011 by Philippe Morin, David Châteauneuf and Hugo Dallaire. totally respect devs that actually listen to fans and put out dlc the way it was meant to be, to extend the game rather than use dlc to suck peoples money with bs like day 1 pre-order dlc or on-disc dlc.
F.E.A.R. I like the way this indie studio approached this game, also I can't wait for their next title! Red Barrels was founded by Philippe Morin (Prince of Persia: Sands of Time, Assassin’s Creed and Uncharted: Drake’s Fortune), David Chateauneuf (Lead level designer: Prince of Persia: Sands of Time, Assassin’s Creed and Splinter Cell: Conviction) and Hugo Dallaire (Art Director: Splinter Cell and Army of Two).
Don't be afraid to reach out and let us … Horror and awesome storylines.......two of my favorite things. Red Barrels Inc. is a Canadian video game developer based in Montreal. Interesting interview, looks like it'll be a good one. Show us what you're working on new already!!! Movies I can handle, but truly scary interactive mediums, I sometimes have to pass. Heck yeah. It could have been more impacting if you did have someone helping you in the beginning than BLAM! I look forward to try this as soon as i can! Games lately have forgot what makes scary. Looks very impressive definitely looking forward to their work. Same here! Would be cool if Red Barrels licensed some creepy classical music for use in a future title. Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide.